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- builtins.list(builtins.object)
-
- ThreadManager
- threading.Timer(threading.Thread)
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- GameTimer
class ThreadManager(builtins.list) |
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Helper class |
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- Method resolution order:
- ThreadManager
- builtins.list
- builtins.object
Methods defined here:
- new_game_timer(self, *args, **kwargs)
- Creates a new GameTimer object, appends it to the ThreadManager
instance and returns it.
Object will removed from ThreadManager when the timer is executed
or canceled.
Also see Timer.__init__
Also see GameTimer
- new_thread(self, *args, **kwargs)
- Creates a new Thread object, appends it to the ThreadManager
instance and returns it.
Also see Thread.__init__
- new_timer(self, *args, **kwargs)
- Creates a new Timer object, appends it to the ThreadManager
instance and returns it.
Object will removed from ThreadManager when the timer is executed
or canceled.
Also see Timer.__init__
- unload(self)
- Call this method when you unload your script.
This will cancel all timers created though this class and will make
any threads join the main thread (stop until all threads are processed)
Data descriptors defined here:
- __dict__
- dictionary for instance variables (if defined)
- __weakref__
- list of weak references to the object (if defined)
Methods inherited from builtins.list:
- __add__(...)
- x.__add__(y) <==> x+y
- __contains__(...)
- x.__contains__(y) <==> y in x
- __delitem__(...)
- x.__delitem__(y) <==> del x[y]
- __eq__(...)
- x.__eq__(y) <==> x==y
- __ge__(...)
- x.__ge__(y) <==> x>=y
- __getattribute__(...)
- x.__getattribute__('name') <==> x.name
- __getitem__(...)
- x.__getitem__(y) <==> x[y]
- __gt__(...)
- x.__gt__(y) <==> x>y
- __iadd__(...)
- x.__iadd__(y) <==> x+=y
- __imul__(...)
- x.__imul__(y) <==> x*=y
- __init__(...)
- x.__init__(...) initializes x; see help(type(x)) for signature
- __iter__(...)
- x.__iter__() <==> iter(x)
- __le__(...)
- x.__le__(y) <==> x<=y
- __len__(...)
- x.__len__() <==> len(x)
- __lt__(...)
- x.__lt__(y) <==> x<y
- __mul__(...)
- x.__mul__(n) <==> x*n
- __ne__(...)
- x.__ne__(y) <==> x!=y
- __repr__(...)
- x.__repr__() <==> repr(x)
- __reversed__(...)
- L.__reversed__() -- return a reverse iterator over the list
- __rmul__(...)
- x.__rmul__(n) <==> n*x
- __setitem__(...)
- x.__setitem__(i, y) <==> x[i]=y
- __sizeof__(...)
- L.__sizeof__() -- size of L in memory, in bytes
- append(...)
- L.append(object) -> None -- append object to end
- clear(...)
- L.clear() -> None -- remove all items from L
- copy(...)
- L.copy() -> list -- a shallow copy of L
- count(...)
- L.count(value) -> integer -- return number of occurrences of value
- extend(...)
- L.extend(iterable) -> None -- extend list by appending elements from the iterable
- index(...)
- L.index(value, [start, [stop]]) -> integer -- return first index of value.
Raises ValueError if the value is not present.
- insert(...)
- L.insert(index, object) -- insert object before index
- pop(...)
- L.pop([index]) -> item -- remove and return item at index (default last).
Raises IndexError if list is empty or index is out of range.
- remove(...)
- L.remove(value) -> None -- remove first occurrence of value.
Raises ValueError if the value is not present.
- reverse(...)
- L.reverse() -- reverse *IN PLACE*
- sort(...)
- L.sort(key=None, reverse=False) -> None -- stable sort *IN PLACE*
Data and other attributes inherited from builtins.list:
- __hash__ = None
- __new__ = <built-in method __new__ of type object>
- T.__new__(S, ...) -> a new object with type S, a subtype of T
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